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Avatar: The Last Airbender RPG

420 years after the fall of Ozai, decades of tranquility have brought about an era where peace is no longer only a mere philosophical abstraction. However beyond the grasp of the Four Nations, a long lost legacy resurfaces.
 
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 Northern Water Tribe WAR Decree & Battle Factions !!

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LadyKura
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PostSubject: Northern Water Tribe WAR Decree & Battle Factions !!   Tue Jun 19, 2012 10:04 pm




    I, King Anuk of the Northern Water Tribe, call to attention my fellow warriors and healers. We find ourselves at war yet again, against the new Nation of magicians! It is during this tumultuous time that we must band together and face our opponent with the exact immense power and tenacity our nation is famous for.

    Do keep in mind that these 'magicians' have the fabled power to command any piece of reality to their will. I've seen such with my own eyes, at the summit. The magicians are capable, mostly through incantations, of turning inanimate objects into living, breathing creatures, and generally warping any form of matter to their desire. Such a power is very dangerous. It will take the combined efforts of all the Nations to subdue them.

    I believe that our strength in numbers will be what aids us the most. Even the simplest of knaves can discern that teamwork is the key to annihilating the threat, as demonstrated by the tribe's offenses to the Fire Nation over seven hundred years ago.

    Protect not only yourselves, but the people around you. There are threats ahead. Major threats. I am not going to sugercoat anything, as I am not a deceitful king, nor am I trying to scare you all. My son and I will do whatever it takes to ensure that life remains comfortable and well established. Your children will learn. You will earn your fare. Citizens will remain safe and untouched.

    Misconduct or treason will be dealt with appropriately. I can assure you that food will be allotted to everyone in abundance, and our beloved children will live out their lives untainted by war. It is up to the rest of you to ensure that such a thing will come to pass. I have faith in each and every one of you to do what is righteous and good. It is such an unfortunate thing, this war, but it is an inevitable fate.

    Regarding the factions of our military, it goes as shown:


    NORTHERN WATER TRIBE MILITARY
    --

    - Elders
    Wise, older members of the population (above 40) that are master Waterbenders and/or any other element. The populace currently holds 5 elders. To create a specific elder, make a soldier that fits the criteria. Elders merge with the Azure faction.

    MARINE - SEABOUND SOLDIERS

    - Core Marine Faction
    Combatants that fight on sea. Must know how to swim and must know specific fighting skills, many of which involving spears and swords.

      - Beryl Forces
      Nonbending marine combatants.

      Ultramarine F.
      Bending marine combatants, a majority waterbending. Merged with the Beryl Forces and trained to fight amongst one another.


    AZURE - EARTHBOUND/AIRBORNE SOLDIERS

    - Core Azure Faction
    Foot soldiers that are crucial when battling on foreign soil. Azure soldiers are trained in various environments on different climates. Great resiliency must come with the task.

      - Sky Azure
      Bending Azure soldiers, not necessarily waterbenders. Trained separately.

      - Feather Azure
      Nonbending Azure soldiers.


    - Fauná Azure
    Special faction involving the taming and utilization of polar bear dogs (and various other beasts) in combat.

    - Serpens Azure
    Single airborne and earthbound faction combined. Centered around the training and utilization of combative flying, wingless, and swimming serpents.

    SAPPHIRES (SAPPHS)

    - Transport Sapphs
    Trained medics specifically for maneuvering the battlefield and relocating wounded soldiers. Can be Benders or Nonbenders.

    - Core Sapphires
    Benders preferred. Healers, particularly women.

    - Elite Sapphires
    - Extremely skilled Healers, Benders or Nonbenders, although Benders are preferred. Elite Sapphs heal major wounds.

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"No matter how hard you try, you can't f*ck with this." - Awesome Kurapika AMV

IMAGE OF THE WEEK:

[center]
Pictured above (from left to right) are Kurapika, Bakura, and Kurama. These three are the reason why my forum name has been 'LadyKura' from day one. Cute, excellent strategists with a dark side and extremely hard edges, all of these characters are very similar in one way or another. In fact, the longer I think, the more things I can come up with these guys have in common.[/center]
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