Avatar: The Last Airbender RPG
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Avatar: The Last Airbender RPG

420 years after the fall of Ozai, decades of tranquility have brought about an era where peace is no longer only a mere philosophical abstraction. However beyond the grasp of the Four Nations, a long lost legacy resurfaces.
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Fire Lord Kouzai

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Years Since Ozai's Fall
420 Years
Current Year
It is currently the year: 420 AO (After Ozai)

Kaniehtí:io "Ziio" Aarushi

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Tekonwenaharake Ojitsah, Waneek of the North and South
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Light King Sallan Wynphyra V
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 Azyla Opiyu

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Posts : 3
Age : 23
Join date : 2015-01-06

PostSubject: Azyla Opiyu   Wed Jan 07, 2015 10:42 pm

Name: Azyla Opiyu
Birthplace: Mountains of the Earth Kingdom
Current Residence: Traveling
Rank: Bender
Occupation: Escort, Entertainer, Hitman
Elements: Air and Mind

Pets: Dragon Hawk- a messenger bird of prey standing at 3 feet with a wingspan of 9 feet. Also a good protector and scout.

Weapons: Rope Dart- Weighted steel dart (6" long) attached to a flexible and light rope of 15 ft. Can puncture stone (6" max), ice (1 ft max) and steel (3" max).
Flying Claw- Metal claw attached to 30 ft long light (but strong) chain. Used to grab distant foes/objects and also as a grappling hook.
Kukri X 2- inwardly curved blades about a foot long. Light weight and great for quick attacks. Not meant for throwing, but can Ben quite powerful if thrown with accuracy.

Hair: Dark brown hair hanging at 1 foot long. The back is split down the middle and both sides rest on Azyla's chest. A short beard grows off his chin and neck with thin, but thick sideburns and mustache curved upwards.
Eyes: Average sized, but an almost hollow or blank white color.
Height: Azyla stands at 5'11" tall.
Skin: Light beige skin tone with burns along right arm and a lightning scar on his back.
Cloths: Red silk gliding suit with utility belt with pouches and light weight aerodynamic shoes. Linen shirt and pants underneath for warmth and to quickly change for disguise.
Body Type: Strong like an Earth Bender, firm like a Fire Bender, thin like an air bender and flexible like a water bender.

Personality: Azyla is inelegant, skilled, manipulative and dedicated, but above all, an adapter. He learns quickly and can get out of most situations. He's no hero or villain, but just a traveler seeking secrets, companions, adventure and to find and help the those in need.

As an air and mind bender, Azyla is able to levitate up to 20 ft, clear his and other's mind from bad thoughts, memories, mind parasites, etc. He is also able to move objects up to 200 lbs. and 10 sq.ft. This is due to combination bending and a controlled connection between his mind, body and soul focused on nothing, but your energies and releasing stress, fear and other mindful distractions.

Azyla is against war and destruction, but loves a good duel and will protect innocent people or persons of interest. He travels to see more, meet others, and help in any way he can.trying to have fun is an importance of his, but so are his morals.

Personal Strengths: Entertaining/distracting, communication with living beings, defense through controlled awareness, and maneuvering self.
Personal Weaknesses: Staying in one place for too long, being underground/underwater for too long, earth benders (because of air) and other mind benders.
Hamartia: Wanted in Vermilion City, Ba Sing Se and Omashu for thievery.
Personal Heros: Zaheer
Ambitions: To find and create a group of elite combination mind benders.
Likes: the sky, freedom, helping those in need, puzzling situations and nature.
Dislikes: War, royalty, populated areas, destruction, being underground and underwater.

Brief History:
Azyla's grand parents, Gift and Jetsa were air monks who settled away in the great mountains of the Earth Kingdom. They left the Eastern temples over a dispute with other monks. Most traditions and practices of the monks were kept through the family as they eventually had 4 children Yuta(M), Kai(M), Tovia(M) and Yana(F). They soon had 12 Grandchildren, 3 Air benders, 1 mind benders and then Kai's two children, Azyla and Ziegra(F) both were air and mind benders.

The two siblings are twins and played, trained, and grew together, but at age 16, they were sent on a survival test in the great swamps. Azyla discovered strange mushrooms and berries that brought him through a spiritual journey of understanding life and spirit. As for Ziegra, she got lost and discovered a hole, which ended up being a bridge to the spirit world specifically to Koa the face stealer's lair. Inside koa came close to stealing her face but Ziegra wounded it and got away. The result was the ability of changing faces, but the penalty was that she couldn't keep track of who she was anymore unless she defeated the Avatar. After that day, she ran off to become stronger, while Azyla now had to either stop her or join her when the time comes. For now though, he will continue on his adventure 13 years from then.
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Posts : 3
Age : 23
Join date : 2015-01-06

PostSubject: Re: Azyla Opiyu   Wed Jan 07, 2015 10:49 pm

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Questmaster General
Questmaster General

Posts : 1343
Age : 19
Join date : 2014-01-08
Location : The cold heart of space

PostSubject: Re: Azyla Opiyu   Thu Jan 08, 2015 8:55 am

Can you give me the age of Azyla? Also, mind bending is not an element the user is born with. It is a mastery element, meaning that it can only be learned through extensive training at a well experienced age. In order to use one of these mastery elements on one of your characters, you need to find someone who has a character that has the ability and do a training topic.

Click here for my character list!

"Choose your friends with caution; plan your future with purpose, and frame your life with faith." -Thomas S. Monson

"Around here, however, we don't look backwards for very long. We keep moving forward, opening up new doors and doing new things, because we're curious...and curiosity keeps leading us down new paths." -Walt Disney

"There's no one i'd rather be than me." -Wreck-it Ralph

"I am on my way, I can go the distance! I don't care how far, somehow, i'll be strong. I know every mile will be worth my while. I would go most anywhere to find where I belong." -Hercules

"You may think the only people who are people, are the people who look and think like you. But if you walk the footsteps of a stranger, you'll learn things you never knew." -Pocahontas

"Our fate lies within us. You only have to be brave enough to see it." -Merida
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