Avatar: The Last Airbender RPG
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Avatar: The Last Airbender RPG

420 years after the fall of Ozai, decades of tranquility have brought about an era where peace is no longer only a mere philosophical abstraction. However beyond the grasp of the Four Nations, a long lost legacy resurfaces.
 
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Fire Lord Kouzai

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Tsumi Buredo
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Years Since Ozai's Fall
420 Years
Current Year
It is currently the year: 420 AO (After Ozai)

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Kaniehtí:io "Ziio" Aarushi

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Earth King Peng
Emperor Nobunaga Ezofuji
Tekonwenaharake Ojitsah, Waneek of the North and South
Roland Hirahara, King of the Four Winds
Light King Sallan Wynphyra V
Dark Lord Pan Daiyu

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 Site and RP Info - Organizations, Groups, Kingdoms, Royalty and other general things that were added to this site and RPG that weren't in the show.

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Fire Lord Kouzai
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Posts : 4794
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Location : Well I used to have a life, but now I own the RPG, just kidding, but really

PostSubject: Site and RP Info - Organizations, Groups, Kingdoms, Royalty and other general things that were added to this site and RPG that weren't in the show.   Mon Oct 04, 2010 12:38 pm

Many positions, groups and kingdoms have been added to the site and the Avatar world that were not part of the series, and to clear up that confusion, we've decided to create this, which outlines them and explains them:


Royalty

Spirit King – The Spirit King is the ruler of the Spirit World, he controls the balance of the worlds and picks the new Avatar whenever the Avatar needs to reincarnate.  The job of Spirit King was once held by a large Spirit Lion with black feathered wings and a silver mane, however the lion has since been killed by Sasuno’o.  It is said if someone kills the Spirit King they themselves become the Spirit King and it is their duty to keep the balance, however it’s not so simple.  If a person with a good and pure heart becomes Spirit King the world shall be in peace and balance, if a person with an evil and dark heart becomes Spirit King the world shall be thrown out of balance and darkness will plague it.  If the Spirit King cannot, or in the case of an evil hearted Spirit King, will not keep the balance, 7 Warriors will be born to keep the balance.


Nations

Shadow Lands – The remains of the Old Dark Nation, after the Dark Nation caused a 40 year massive world war, they were defeated and destroyed sending many survivors into hiding for a century.  The remains of the land became the new Spirit World.  When the Spirit King and the rest of the inhabitants of the Spirit World felt that the old Dark Nation would be perfect for their new home they moved from the other world and into ours, this act bound the Spirit World and the Human World even tighter, making balance more important than before.  The Shadow Lands are run by the Spirit King.


Organizations and Groups

Warriors of the Elements – A group of 9 benders from the different nations, each a different bender, 2 Fire, 1 Water, 1 Earth, 1 Air, 1 Light and 1 Dark.  All of them lead by the Avatar.  The Warriors were originally born once every hundred years, but as time passed they were chosen to only be born into the world when the Spirit King is unable to protect and keep the balance, whether by intervention or by personal choice.  Since the dawn of time the Warriors have been born to combat great evil, each given a different weapon from passed down from the First Warriors, it started out as 5 Warriors, one from each Element with the exception of Fire, but as bending grew and developed into different elements the number of Warriors grew.

Bending Types

Nature Bending - The ability to control natural plant life and various fauna, this allows greater control of plant life and the user can veritably "communicate" with the plants, gaining intelligence from them etc. the user can control and increase or decrease the size of all plant life. This ability can also be used to the user advantage, including the ability to harness the power of the sun to heal themselves (this process takes a least five seconds to complete) as well as make powerful blasts of solar energy.

Light Bending - The ability to manipulate and bend light, sun rays, clouds, and other things associated with light, excluding fire affinity elements (magma, fire, lava, etc.) they can also fire power beams of light, or minor, blinding beams. They can also gather sun-rays to heal themselves or others.

Dark Bending - The ability to create and manipulate shadows, putting them to your own use. Dark benders can even block out the moon and stars with darkness if they are a Master ranking. Dark benders can harden darkness into an actual material, and even create shadow monsters.

Mind Bending - The ability to alter and affect the minds of sentient creatures, Mind Benders can completely control all animals and insects (so long as it is not a pet of an actual RPer), and make them fight alongside them in battle.

Spirit Bending - Many spirits are connected to the spirit world, this ability also allows the user to summon the spirits of the deceased as well as other spirits like Ko the face stealer etc.


Spirits, Spirit Beings, Demons ETC.

Elemental Spirits – Spirits that’s govern the 6 Main Elements: Fire, Water, Earth, Air, Light and Dark.  They’ve been in power as major rulers of the Worlds since the creation of existence.

Dara - The new Spirit of Knowledge and took the place after Wan Shi Tong was killed by some stranger who used the books in the library for evil. With Dara being nicer than the previous Spirit he has opened a new library on a mountain east of the Earth Kingdom, preferable Ba Sing Se, at the base of the Library is a town where scholars and those who want to visit the library can stay and rest before going up the mountain to read and gain the knowledge. The library is open to all who wish to use it, but all the books about strategies for war is locked away in the mountain where the library sits.

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Site and RP Info - Organizations, Groups, Kingdoms, Royalty and other general things that were added to this site and RPG that weren't in the show.
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