~If your person is under the age of 16 then he/she can't have a sub elements. A sub elemens is like ice, mineral, sand, blood, etc. If you make a person above the age limit, which is 16 then that is acceptable. If your person is under the age limit then you will have to wait until he/she ages and hits the age 16. Also characters under the age of 18, and that have not felt great emotional and physical pain cannot learn to bend a second element.~
~Main Bending Elements~
Crystal Bending - The ability to bend various gems found within the earth, though Metal and Earth bending are more useful in combat. Crystal bending can be used to bend gems and precious crystals found in the earth, however due to the scarcity of gems in certain areas, this skill is taught mostly to Earth Kingdom Miners, Jewel-Crafters and Jewellers, though select few have taken it up as an art.
Metal Bending - The ability to bend metal and metal alloys within the Earth, or around you. Anything from gold, silver, and even iron (so long as it is a metal) can be bent through this form of bending. It takes a long time to learn and master, and even longer to reach the point in Earth Bending where you can begin using this, however, those who can have a good asset in a fight.
Sand Bending - The ability to bend and control up to large masses of finely grained sand and utilize it in battle. Unlike normal earth, sand is a lot more fluidity to it's movement, allowing it to be manipulated in a way that has only ever been seen with water bending. Sand bending is a powerful form of earth bending, being able to be utilized as both a means of offense as well as defense. Benders who use sand bending are also able to crush other minerals such as pure rock to create more sand in which they can use in battle.
Ice Bending - Water benders who are so skilled at water bending, that their abilities extend to the manipulation and even conjuration of ice, to the point where they can bend it to their whim as if it were a fluid itself. Ice bending is a powerful and very handy ability, being utilized for both offensive and defensive purposes.
Blood Bending - The ability to control the life giving liquid in ones body, the user can withdraw it and use it as an attack form. Another ability that they can use this for is stopping blood flow in certain areas of their body in order to stop a massive loss of blood. This ability is very useful for medical personnel.
Lightning Bending - The ability to call forth Lightning and bend it to the users will. The lightning is as fast as the speed of sound, if not slightly slower. This ability takes a lot out of the user, but is very useful because of it's speed and damaging power. The user must first take three seconds to conduct the lightning however, and there must be at least one cloud in the sky.
Lava Bending - The ability to manipulate and bend lava and magma. Even though it is just an advanced form of bending fire, used mainly by Fire Bending Masters, it is given it's own name respectively.
Sound Bending - A specialized form of Air Bending in which air benders can create or manipulate existing sound waves to their whim. The sound waves can be increased in frequency, force, speed, or even thickness. The power of this ability is determined by the user's rank. The users themselves can even build up air in their ears to make them immune to high frequency sound waves, but the user must be a Master of Air bending in order to clog air in their ears, because if they make a mistake their head will explode. Sound benders can even create new sound-waves to utilize in battle instead of only being able to manipulate existing ones.
Light Bending - The ability to manipulate and bend light, sun rays, clouds, and other things associated with light, excluding fire affinity elements (magma, fire, lava, etc.) they can also fire power beams of light, or minor, blinding beams. They can also gather sun-rays to heal themselves or others.
Dark Bending - The ability to create and manipulate shadows, putting them to your own use. Dark benders can even block out the moon and stars with darkness if they are a Master ranking. Dark benders can harden darkness into an actual material, and even create shadow monsters.
~Miscellaneous Bendings- Some Bending Types Not Associated With The 6 Main Bending Types~
Nature Bending - The ability to control natural plant life and various fauna, this allows greater control of plant life and the user can veritably "communicate" with the plants, gaining intelligence from them etc. the user can control and increase or decrease the size of all plant life. This ability can also be used to the user advantage, including the ability to harness the power of the sun to heal themselves (this process takes a least five seconds to complete) as well as make powerful blasts of solar energy.
Wood Bending - The ability to bending and shape wood to your will, and use it to fight. Shaping it into weapons, shields, cages, walkways/bridges, and many other things. Wood bending is useful in both every day life and in fights, as a result many carpenters and craftsmen who are nature benders were attempt to learn wood bending to help them with their craft.
Spirit Bending - Many spirits are connected to the spirit world, this ability also allows the user to summon the spirits of the deceased as well as other spirits like Ko the face stealer etc.
Mind Bending - The ability to read, and control another person's mind. However, those with a strong enough mind can reject the controller's bending, and thus prevent themselves from being enslaved by the bender. Mind Benders have a limit of controlling 5 people at once, and can only control their actions and movements, as well as their speech and thought process. Mind Benders can also do a 1 on 1 mind bend, where they enter the mind of their target and control their body from the inside.
Second Bending Element
You can learn to bend a second element but you character must first experience two great pains, the first must be a physical pain, some examples are--but not limited to:
- Being close to death
- bleeding out but surviving
- Loosing a lung or other vital organ and surviving
The second is great emotional pain, some examples of these are--but not limited to:
- Killing a loved family member
- Killing your lover
- Father/mother tries to kill you
- Loosing your entire family as a young child
Once your character has experienced both of these, please then check with an Admin and prove it to them--show them the post or part of your character's history from the character application--and wait for their approval. Note that just because your character matches the criteria does not mean that the Admins will say yes all the time.
As of late, there have also been other ways a character may bend two elements:
1. If your character has a history of two bending elements in his/her family's past.
2. Your characters parents were of two different elements.